detach_object
Skill class for ai.intrinsic.detach_object skill.
Detaches, or disconnects, an object from the gripper in the object world.
Executing this skill will detach the object rigidly attached to the gripper in the object world. The object will no longer move with the robot and will be taken into account during collision checks unless explicitly disabled.
This skill will not physically release the object in full physics simulation or when running on hardware.
Prerequisites
This skill does not have any prerequisite.
Usage Example
This skill does not have any usage example yet.
Parameters
gripper_entity
Gripper reference from which the object will be detached.
object_entity
Object reference to detach from the gripper.
skip_collision_enable
For advanced use: if true, the collision between the object and the gripper will not be re-enabled after detaching. Use with caution as it can result in collision between the object and the robot. The default behavior is to enable the collision checking between the object and the robot.
Error Code
The skill does not have error codes yet